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PVP_TOKEN_EARNED ​

Fired when a player loots a PVP token.

Payload ​

lua
{
  tokenType = string,    -- "Halaa Battle Token"
  tokenId = number,      -- Item ID
  count = number,        -- How many looted
  totalCount = number    -- Total owned
}

Examples ​

Halaa Tokens ​

lua
{
  id = 570,
  name = "Halaa Warrior",
  description = "Collect 100 Halaa Battle Tokens",
  points = 30,
  category = 2,
  icon = 132485,
  cadence = Enums.Cadence.AllTime,
  trigger = {
    event = "PVP_TOKEN_EARNED",
    conditions = {
      tokenType = "Halaa Battle Token"
    }
  },
  progress = {
    type = "count",
    required = 100
  }
}

Research Tokens ​

lua
{
  id = 571,
  name = "Halaa Researcher",
  description = "Collect 50 Halaa Research Tokens",
  points = 20,
  category = 2,
  icon = 132485,
  cadence = Enums.Cadence.AllTime,
  trigger = {
    event = "PVP_TOKEN_EARNED",
    conditions = {
      tokenType = "Halaa Research Token"
    }
  },
  progress = {
    type = "count",
    required = 50
  }
}